Notes from The Society of Illustrators Panel: Art School to Game Careers
Howdy Everybody,
Excited for Next Week. My classes Montclair State will be starting again! This time, I'm a Senior. I graduate in the Spring of 2014. So I am pacing myself.
New semester mean new schedule and new deadlines and expectations to meet. Yippee!
Now Hum-bucking Harold has been away for some time, but he will return. The issue is that he's becoming somewhat larger than I what I'd like for this blog to be. Once the First series of Harolds are done, I believe he should get his own website. For now, he's staying here.
I am going to share some notes I took from last weekend's Society of Illustrator's Panel Discussion: From Art School to Game Careers. This presentation was entertaining and informative.
Brad MacDonald. Senior Art Director for Large Animal said . . .
- Meet Deadlines
- Meet Expectations
- Learn to Present and Defend your Ideas
- When in front of investors or execs, they mostly care about the bottom line
- Key attributes a candidate should have: Versatility, Communication, Organization, Presentation, Systemic thinking and an eagerness to learn new technologies.
- Spell check your application
- One thing while looking at applicant's artwork: an emotional response.
- Most creative phenomena usually comes from the engineers
- Know the parameters of game engines
- Meet Expectations
- Learn to Present and Defend your Ideas
- When in front of investors or execs, they mostly care about the bottom line
- Key attributes a candidate should have: Versatility, Communication, Organization, Presentation, Systemic thinking and an eagerness to learn new technologies.
- Spell check your application
- One thing while looking at applicant's artwork: an emotional response.
- Most creative phenomena usually comes from the engineers
- Know the parameters of game engines
Lauren Saint-Onge, Freelance Illustrator and Concept Artist for Harmonix said . . .
- Talk to Professionals
- Go to conferences
- Learn to 3d Model
- Learn about Game Engines
- Learn how to destruct your painting for a 3d Modeler
- Go to Illux-con
- "Staging" an illustration
- Know a production pipeline
- If you can immediately communicate your visual idea, it demonstrates an effective drawing
- Everyone doesn't know what you know
- Pass off your drawing to other artists
Marc Scheff, Freelance Illustrator and Art Director said . . .
- "Stop worrying and embrace a lucky streak"
- Presentation
- Be Good
- Be Nice
- Be Persistent
- Learn to speak the same language as an employer; Honesty.
Greg Manchess what there too. He wore a real sweet beat up leather jacket. That must be one of his go to items.
Yours Truly,
EjK
(Below is a Final Comp for "Saul: the Falcon Finder")
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